Hodey is a published writer based out of the Rocky Mountains. He's had a passion for video games and literature since he was a child growing up along the beaches of California. With a graduate degree ...
Stuck in a time where so many days feel all-too-similar to the one before it, Arkane's Deathloop arrives at perhaps the perfect time in modern history. A stealth-action game with heart and spunk, ...
Bethesda was unhappy with Dishonored 2’s commercial failure – in terms of making the stealth game popular with broader audiences, at least – and decided Arkane needed to make Deathloop instead of ...
William Parks is a Game Rant editor specializing in puzzle-driven games, detailed walkthroughs, and collectible-focused strategy guides. After graduating from the University of Southern California’s ...
What good is a Bethesda game without an overpowered character mechanic that can make mincemeat of NPCs? In Deathloop, that mechanic comes in the form of Slabs. With a handful of Slabs to collect, ...
Deathloop sees Colt struggling to break free of the time loop gripping the stylish Blackreef island. The island, which is stuck in an anomaly that causes a perpetual Groundhog Day scenario, you'll ...
Tom has recently joined us as part of our writing academy. Many of his favourite games are RPGs such as Persona, Mass Effect and Final Fantasy. When he isn’t levelling up his stats he can be found ...
You awake in Deathloop as Colt, stranded on an island caught in a perpetual time loop: the day you are currently living in is repeated over and over again. How long you’ve been in the loop is ...
After having just played through both Dishonored 2 and 12 Minutes in the past month alone, the concept of the former’s nervously sneaking through levels with the latter’s repetitive time loop head ...