Oculus announced today that hand-tracking on Quest will start rolling out sometime this week with basic functionality. A hand-tracking SDK will be made available next week, giving developers the ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
Oculus has announced that hand tracking is becoming generally available for Oculus Quest users this week, and developers can submit apps that support it to the Oculus Store starting May 28.
After the feature was originally announced for a 2020 release, Oculus has announced that hand tracking will be available on the Quest headset later this week, removing the need for controllers. During ...
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