My name is Robert Lanciault. I am lead developer for Mecanim at Unity. I wrote this post to provide more information about what you can do with the new Mecanim character animation system in Unity 4, ...
随着AI技术的普及,多人动作捕捉已成为数字内容创作的核心环节,广泛应用于游戏开发、影视制作、虚拟人直播等领域。多人动作捕捉(简称“多人动捕”)的核心需求,是在无需复杂硬件支撑的前提下,实现多角色同步动作采集,且能与Unity引擎无缝衔接 ...
In this in-depth tutorial, Mixamo will guide you through creating a functional scene with root motion and will use several animation methods with Mecanim. This tutorial will also focus on the theory ...
AAA developers with deep pockets are no doubt looking forward to the many gorgeous upgrades available in the upcoming Unreal Engine 4. But smaller independent developers will probably be more excited ...
Unity is about to give a jolt to the Linux gaming community with version 4.0 of its engine. The Penguin has been "underserved," according to the game engine company, so it'll now join the list of ...
Aside from detailing the forthcoming Unity 3.5 update, the firm used its Unite 11 conference in San Francisco to lift the lid on a number of new ventures including a new base in Canada. The new office ...