Two days ago, Raja Koduri teased Intel's next-generation Xe-HGP gaming GPU running a new and, at the time, unreleased 3DMark Mesh Shader feature test. There was no information provided about the GPU, ...
We’ve known for months that Alan Wake 2 will be one of the most demanding games on PC, but new details show just how taxing the upcoming title from developer Remedy will actually be. According to a ...
UL Benchmarks has added a new feature test to its 3DMark benchmarking suite. You might have seen a still from this new test in my report yesterday, on Intel Graphics ...
Mesh shaders are so advanced they apparently can’t run on the base PlayStation 5. We’re doing that now. It’s been a few days since the Nintendo Switch Online Playtest has ended, but dataminers are ...
At GDC 2024, AMD just expanded on Microsoft’s recently announced Work Graphs API, and a quick demo shows just how powerful the new tech can be for gaming performance. AMD’s iteration moves draw calls ...
Intel is currently playing around with it's next-gen Xe HPG gaming GPU in the labs, with GPU boss Raja Koduri tweeting out a picture of the Xe GPU mesh shading in action. Raja teased an unreleased ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only ...
Intel's chief GPU lead, Raja Koduri, has tweeted a screenshot of the company's Xe HPG discrete graphics chip running an upcoming 3DMark Mesh Shader test. The GPU will be launching later this year.
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Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...