# as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # Revert back normals to 101 (simple 3D values) for now, 102 (4D + weights) ...
Write the (file) Texture data block. # XXX All this is very fuzzy to me currently... # Textures do not seem to use properties as much as they could. # For now assuming most logical and simple stuff.
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