Abstract: This paper investigates the pursuit-evasion game under impulsive control with perceptual delay. A turn-based sequence game model is proposed, enabling both the pursuer and the evader to ...
Abstract: We introduce a novel gradient-based approach for solving sequential tasks by dynamically adjusting the underlying myopic potential field in response to feedback and the world's regularities.
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We have considerable expertise in MPC as a powerful tool for providing optimal control in dynamic environments, ensuring real-time performance and adaptability. Our work includes developing predictive ...