Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
Opening moments of games can often feel long and slow, and may even be boring as the game must teach you how to play it first thing. They’re a necessary evil, but there's a new high bar, as the new ...
Video game tutorials are designed to be pretty much impossible to fail, as their sole purpose is to teach you how to play. Usually when the player is about to make a mistake, the tutorial will simply ...
This step-by-step guide will demonstrate how to create a 3D multiplayer game in Godot using C++. It is based on my Cube Combat demo, but (unlike that project) guides you more explicitly through the ...
Samsung used GDC 2026 to push its Odyssey 3D platform, promising support for more than 120 glasses-free 3D games by the end of 2026 New titles like Hell Is Us and Cronos: The New Dawn join an existing ...
Nintendo is reportedly close to announcing a new "3D Super Mario" game for the Nintendo Switch 2 console, and it will mark a special event in the company and console history as its first from the ...
Tutorials might well be the bane of the video game industry's existence. Teaching a player how to do something is surprisingly difficult to do. Even if a developer crafts an educational and ...
The 3D Super Mario series is arguably Nintendo’s flagship franchise. Following the shift to 3D visuals with the Nintendo 64, virtually every Nintendo console has gone on to receive a new platforming ...
The 3D platformer is quintessentially Nintendo. As famous as games like Crash Bandicoot, Spyro, and Astro Bot are, they all live in the shadow of (and often owe a debt of gratitude to) the big N.
Despite Mario reaching his 40th anniversary this year with Super Mario Bros, we’re about to approach the 30th anniversary since Mario made his 3D debut with Super Mario 64 in 1996. This became a ...
So many amazing games come out every week that I don't often find myself spending a lot of time with bad ones unless I have to for work. Rarely do video games hit that "so bad it's good" itch for me ...
Have you ever imagined turning your ideas into physical objects with just a few clicks? Thanks to tools like Tinkercad, what once seemed like science fiction is now an accessible reality for anyone ...
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