After 17 years, Minecraft Java Edition starts replacing OpenGL with a Vulkan multi-threaded renderer — update will prove a boon for performance and modding | Tom's ...
After more than 16 years, Minecraft: Java Edition is finally moving away from the aging OpenGL graphics system and upgrading to Vulkan, a modern multi-threaded rendering API. The change, announced by ...
Looking ahead: The first official visual upgrade in Minecraft's 16-year history was released last June for Bedrock Edition players. However, the original Java version has a long road ahead of it ...
Minecraft Java recently announced a series of changes, including a much-needed transition from OpenGL to Vulkan. However, the new graphics API will significantly improve performance and graphical ...
IT之家 2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来“绚丽视觉效果”(Vibrant Visuals)升级,将切换至 Vulkan 图形 API。
IT之家2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来“绚丽视觉效果”(Vibrant Visuals)升级,将切换至 Vulkan 图形 API。
在游戏行业飞速发展的今天,技术的更新换代从未停歇。近日,《我的世界》开发商Mojang宣布,Java版将弃用已有九年的OpenGL图形API,转向更为先进的Vulkan图形API。这一决定不仅是为了追求更绚丽的视觉效果,也是对现有技术局限的一次大胆突破。 OpenGL的时代 ...
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan. Announced today (February 18th) by Mojang developers ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果